Add-VSGameLiftFleetServerProcess

Add-VSGameLiftFleetServerProcess

SYNOPSIS

Adds an AWS::GameLift::Fleet.ServerProcess resource property to the template. A set of instructions for launching server processes on each instance in a fleet. Each instruction set identifies the location of the server executable, optional launch parameters, and the number of server processes with this configuration to maintain concurrently on the instance. Server process configurations make up a fleet’s RuntimeConfiguration.

SYNTAX

Add-VSGameLiftFleetServerProcess [-ConcurrentExecutions] <Object> [-LaunchPath] <Object>
 [[-Parameters] <Object>] [<CommonParameters>]

DESCRIPTION

Adds an AWS::GameLift::Fleet.ServerProcess resource property to the template. A set of instructions for launching server processes on each instance in a fleet. Each instruction set identifies the location of the server executable, optional launch parameters, and the number of server processes with this configuration to maintain concurrently on the instance. Server process configurations make up a fleet’s RuntimeConfiguration.

PARAMETERS

-ConcurrentExecutions

The number of server processes that use this configuration to run concurrently on an instance.

Documentation: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-serverprocess.html#cfn-gamelift-fleet-serverprocess-concurrentexecutions PrimitiveType: Integer UpdateType: Mutable

Type: Object
Parameter Sets: (All)
Aliases:

Required: True
Position: 1
Default value: None
Accept pipeline input: False
Accept wildcard characters: False

-LaunchPath

The location of the server executable in a custom game build or the name of the Realtime script file that contains the Init function. Game builds and Realtime scripts are installed on instances at the root:

  • Windows for custom game builds only: C:game. Example: “C:gameMyGameserver.exe”
  • Linux: /local/game. Examples: “/local/game/MyGame/server.exe” or “/local/game/MyRealtimeScript.js”

Documentation: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-serverprocess.html#cfn-gamelift-fleet-serverprocess-launchpath PrimitiveType: String UpdateType: Mutable

Type: Object
Parameter Sets: (All)
Aliases:

Required: True
Position: 2
Default value: None
Accept pipeline input: False
Accept wildcard characters: False

-Parameters

An optional list of parameters to pass to the server executable or Realtime script on launch.

Documentation: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-serverprocess.html#cfn-gamelift-fleet-serverprocess-parameters PrimitiveType: String UpdateType: Mutable

Type: Object
Parameter Sets: (All)
Aliases:

Required: False
Position: 3
Default value: None
Accept pipeline input: False
Accept wildcard characters: False

CommonParameters

This cmdlet supports the common parameters: -Debug, -ErrorAction, -ErrorVariable, -InformationAction, -InformationVariable, -OutVariable, -OutBuffer, -PipelineVariable, -Verbose, -WarningAction, and -WarningVariable. For more information, see about_CommonParameters.

INPUTS

OUTPUTS

Vaporshell.Resource.GameLift.Fleet.ServerProcess

NOTES

http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-serverprocess.html